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	<title>Books &#187; Software Engineering Classics</title>
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		<title>Clean Code: A Handbook of Agile Software Craftsmanship [Paperback]</title>
		<link>http://books2013.xp3.biz/?p=472</link>
		<comments>http://books2013.xp3.biz/?p=472#comments</comments>
		<pubDate>Fri, 18 Jan 2013 09:57:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Software Engineering Classics]]></category>

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		<description><![CDATA[Publication Date: August 11, 2008 &#124; ISBN-10: 0132350882 &#124; ISBN-13: 978-0132350884 &#124; Edition: 1 Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. &#8230; <a href="http://books2013.xp3.biz/?p=472">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<div>Publication Date: August 11, 2008 | ISBN-10: 0132350882 | ISBN-13: 978-0132350884 | Edition: 1</div>
<div>
<div id="outer_postBodyPS">
<div id="postBodyPS">Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.</p>
<p>Noted software expert Robert C. Martin presents a revolutionary paradigm with <i><b>Clean Code: A Handbook of Agile Software Craftsmanship</b> </i>. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it.</p>
<p>What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.</p>
<p><i><b>Clean Code</b> </i>is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.</p>
<p>Readers will come away from this book understanding</p>
<ul>
<li>How to tell the difference between good and bad code</li>
<li>How to write good code and how to transform bad code into good code</li>
<li>How to create good names, good functions, good objects, and good classes</li>
<li>How to format code for maximum readability</li>
<li>How to implement complete error handling without obscuring code logic</li>
<li>How to unit test and practice test-driven development</li>
</ul>
<p>This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.</p></div>
</div>
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<p>&nbsp;</p>
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		<title>Agile Testing: A Practical Guide for Testers and Agile Teams [Paperback]</title>
		<link>http://books2013.xp3.biz/?p=461</link>
		<comments>http://books2013.xp3.biz/?p=461#comments</comments>
		<pubDate>Fri, 18 Jan 2013 09:56:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Software Engineering Classics]]></category>

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		<description><![CDATA[Publication Date: January 9, 2009 &#124; ISBN-10: 0321534468 &#124; ISBN-13: 978-0321534460 &#124; Edition: 1 Testing is a key component of agile development. The widespread adoption of agile methods has brought the need for effective testing into the limelight, and agile projects have transformed the role of testers. &#8230; <a href="http://books2013.xp3.biz/?p=461">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<div>Publication Date: January 9, 2009 | ISBN-10: 0321534468 | ISBN-13: 978-0321534460 | Edition: 1</div>
<div>
<div id="outer_postBodyPS">
<div id="postBodyPS">Testing is a key component of agile development. The widespread adoption of agile methods has brought the need for effective testing into the limelight, and agile projects have transformed the role of testers. Much of a tester’s function, however, remains largely misunderstood. What is the true role of a tester? Do agile teams actually need members with QA backgrounds? What does it really mean to be an “agile tester?”</p>
<p>Two of the industry’s most experienced agile testing practitioners and consultants, Lisa Crispin and Janet Gregory, have teamed up to bring you the definitive answers to these questions and many others. In <i><b>Agile Testing,</b> </i>Crispin and Gregory define agile testing and illustrate the tester’s role with examples from real agile teams. They teach you how to use the agile testing quadrants to identify what testing is needed, who should do it, and what tools might help. The book chronicles an agile software development iteration from the viewpoint of a tester and explains the seven key success factors<br />
of agile testing.</p>
<p>Readers will come away from this book understanding</p>
<ul>
<li>How to get testers engaged in agile development</li>
<li>Where testers and QA managers fit on an agile team</li>
<li>What to look for when hiring an agile tester</li>
<li>How to transition from a traditional cycle to agile development</li>
<li>How to complete testing activities in short iterations</li>
<li>How to use tests to successfully guide development</li>
<li>How to overcome barriers to test automation</li>
</ul>
<p>This book is a must for agile testers, agile teams, their managers, and their customers.</p></div>
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<p>&nbsp;</p>
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<div align="left">Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on [amazon.com or endless.com, as applicable] at the time of purchase will apply to the purchase of this product.</p>
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		<title>The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition) [Paperback]</title>
		<link>http://books2013.xp3.biz/?p=430</link>
		<comments>http://books2013.xp3.biz/?p=430#comments</comments>
		<pubDate>Fri, 18 Jan 2013 09:51:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Software Engineering Classics]]></category>

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		<description><![CDATA[Publication Date: August 12, 1995 &#124; ISBN-10: 0201835959 &#124; ISBN-13: 978-0201835953 &#124; Edition: Anniversary Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex &#8230; <a href="http://books2013.xp3.biz/?p=430">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<div>Publication Date: August 12, 1995 | ISBN-10: 0201835959 | ISBN-13: 978-0201835953 | Edition: Anniversary</div>
<div>
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<p>Few books on software project management have been as influential and timeless as<b> The Mythical Man-Month</b>. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system. Now, 20 years after the initial publication of his book, Brooks has revisited his original ideas and added new thoughts and advice, both for readers already familiar with his work and for readers discovering it for the first time.</p>
<p>&nbsp;</p>
<p>The added chapters contain (1) a crisp condensation of all the propositions asserted in the original book, including Brooks&#8217; central argument in <b>The Mythical Man-Month: </b>that large programming projects suffer management problems different from small ones due to the division of labor; that the conceptual integrity of the product is therefore critical; and that it is difficult but possible to achieve this unity; (2) Brooks&#8217; view of these propositions a generation later; (3) a reprint of his classic 1986 paper &#8220;No Silver Bullet&#8221;; and (4) today&#8217;s thoughts on the 1986 assertion, &#8220;There will be no silver bullet within ten years.&#8221;</p>
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<p>&nbsp;</p>
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<div align="left">Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on [amazon.com or endless.com, as applicable] at the time of purchase will apply to the purchase of this product.</p>
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		<title>Design Patterns: Elements of Reusable Object-Oriented Software [Hardcover] Richard Helm (Author)</title>
		<link>http://books2013.xp3.biz/?p=415</link>
		<comments>http://books2013.xp3.biz/?p=415#comments</comments>
		<pubDate>Fri, 18 Jan 2013 09:49:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Software Engineering Classics]]></category>

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		<description><![CDATA[Publication Date: November 10, 1994 &#124; ISBN-10: 0201633612 &#124; ISBN-13: 978-0201633610 &#124; Edition: 1 * Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns &#8230; <a href="http://books2013.xp3.biz/?p=415">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<table width="690" border="0">
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<div>Publication Date: November 10, 1994 | ISBN-10: 0201633612 | ISBN-13: 978-0201633610 | Edition: 1</div>
<div>
<div id="outer_postBodyPS">
<div id="postBodyPS">* Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. * The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.</div>
</div>
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<p>&nbsp;</p>
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